Exhibition
Object B
Object B presents a modified first-person 3-D shooting game with real objects connected to a virtual-reality setting. Robotic objects made of computer parts, electric tools, and a control terminal for players trigger automatic commands, according to which the game develops. By controlling the game characters with vibration and shocks from the power tools, the system enables a myth of connecting the global abstract theme to the sense of local materiality to be repeated between reality and fiction.
World creators and apostles of the home improvement stores.
Perpetual hard-/software poetry.
Operations by chance and necessity repeating participatory Creations.
Co-production:
Yamaguchi Center for Arts and Media (YCAM)
Takayuki Ito (YCAM InterLab)
Equipment cooperation:
Tama Tech Lab Ltd.
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